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- package com.ms.directX;
-
- import com.ms.com.IUnknown;
-
- public class d3drmFrame implements Id3drmFrame {
- public native void GetTextureTopology(int[] var1, int[] var2);
-
- public native void AddVisualUserVisual(d3drmUserVisual var1);
-
- public native void AddVisualTexture(d3drmTexture var1);
-
- public native void Move(float var1);
-
- public native d3drmVisualArray GetVisuals();
-
- public native void DeleteDestroyCallback(Id3drmCallback var1, IUnknown var2);
-
- public native void GetSceneFogParams(float[] var1, float[] var2, float[] var3);
-
- public native void GetVelocity(d3drmFrame var1, d3dvector var2, int var3);
-
- public native void SetVelocity(d3drmFrame var1, float var2, float var3, float var4, int var5);
-
- public native int GetMaterialMode();
-
- public native void AddChild(d3drmFrame var1);
-
- public native void SetSceneBackgroundImage(d3drmTexture var1);
-
- public native int GetSceneFogMode();
-
- public native void GetPosition(d3drmFrame var1, d3dvector var2);
-
- public native void GetRotation(d3drmFrame var1, d3dvector var2, float[] var3);
-
- public native void DeleteChild(d3drmFrame var1);
-
- public native void DeleteMoveCallback(IFrameMoveCallback var1, IUnknown var2);
-
- public native void AddRotation(int var1, float var2, float var3, float var4, float var5);
-
- public native d3drmFrame GetScene();
-
- public native void SetPosition(d3drmFrame var1, float var2, float var3, float var4);
-
- public native void SetRotation(d3drmFrame var1, float var2, float var3, float var4, float var5);
-
- public native void SetOrientation(d3drmFrame var1, float var2, float var3, float var4, float var5, float var6, float var7);
-
- public native void LoadFromFileByPos(String var1, int var2, int var3, ILoadTextureCallback var4, IUnknown var5);
-
- public native void SetName(String var1);
-
- public native String GetName();
-
- public native void DeleteVisualShadow(d3drmShadow var1);
-
- public native void AddTranslation(int var1, float var2, float var3, float var4);
-
- public native int GetAppData();
-
- public native void SetAppData(int var1);
-
- public native void DeleteVisualFrame(d3drmFrame var1);
-
- public native String GetClassName();
-
- public native void AddVisualFrame(d3drmFrame var1);
-
- public native int GetSortMode();
-
- public native int GetColor();
-
- public native void GetOrientation(d3drmFrame var1, d3dvector var2, d3dvector var3);
-
- public native void SetColor(int var1);
-
- public native void SetSortMode(int var1);
-
- public native void Transform(d3dvector var1, d3dvector var2);
-
- public native void LookAt(d3drmFrame var1, d3drmFrame var2, int var3);
-
- public native void SetSceneFogColor(int var1);
-
- public native void SetZbufferMode(int var1);
-
- public native void InverseTransform(d3dvector var1, d3dvector var2);
-
- public native void SetSceneBackground(int var1);
-
- public native void GetTransform(float[] var1);
-
- public native void SetColorRGB(float var1, float var2, float var3);
-
- public native void AddMoveCallback(IFrameMoveCallback var1, IUnknown var2);
-
- public native void DeleteVisualUserVisual(d3drmUserVisual var1);
-
- public native void AddTransform(int var1, float[] var2);
-
- public native void AddVisualShadow(d3drmShadow var1);
-
- public native void DeleteVisualMeshBuilder(d3drmMeshBuilder var1);
-
- public native int GetZbufferMode();
-
- public native d3drmTexture GetTexture();
-
- public native void SetMaterialMode(int var1);
-
- public native void SetTexture(d3drmTexture var1);
-
- public native d3drmFrameArray GetChildren();
-
- public native void SetSceneFogMode(int var1);
-
- public native void AddVisualMeshBuilder(d3drmMeshBuilder var1);
-
- public native void SetSceneFogEnable(int var1);
-
- public native d3drmLightArray GetLights();
-
- public native void AddDestroyCallback(Id3drmCallback var1, IUnknown var2);
-
- public native void AddVisual(d3drmVisual var1);
-
- public native int GetSceneBackground();
-
- public native d3drmFrame GetParent();
-
- public native void SetTextureTopology(int var1, int var2);
-
- public native int GetSceneFogColor();
-
- public native void SetSceneFogParams(float var1, float var2, float var3);
-
- public native void InternalSetObject(IUnknown var1);
-
- public native IUnknown InternalGetObject();
-
- public native void DeleteVisual(d3drmVisual var1);
-
- public native d3drmFrame Clone();
-
- public native void AddLight(d3drmLight var1);
-
- public native void SetSceneBackgroundRGB(float var1, float var2, float var3);
-
- public native void DeleteVisualMesh(d3drmMesh var1);
-
- public native void DeleteLight(d3drmLight var1);
-
- public native void AddVisualMesh(d3drmMesh var1);
-
- public native ddSurface GetSceneBackgroundDepth();
-
- public native void SetSceneBackgroundDepth(ddSurface var1);
-
- public native void AddScale(int var1, float var2, float var3, float var4);
-
- public native void DeleteVisualTexture(d3drmTexture var1);
-
- public native int GetSceneFogEnable();
- }
-